Life and Style Media - Bolt

Bolt Visual Scripting for Unity is rated one of the best assets on the Asset Store. Helping to ease the burden of visual thinkers, designers, and those new to development successfully create games and applications.

The Ludiq Graphs API extends beyond just Bolt, which can allow for creation of other types of plugins as well. We cover all grounds here, as you need to own Bolt in order for these to work anyways.






Requires: UNITY + BOLT
Current Version: 1.1.1
License: MIT
Type: Custom Units
Price: FREE

Create custom save files with your own extension. Serialization powered by Odin Serializer means you can save out nearly every type. Encrypts the file to make it more secure.



Requires: UNITY + BOLT
Current Version: 1.0.0
License: MIT
Type: Custom Units
Price: FREE

Create, Bind, and Unbind Delegate Events. Uses a custom delegate to attach and detach events at will. Useful for whenever you need a specific set of events to occur in one call.



Requires: UNITY + BOLT
Current Version: 1.0.0
License: MIT
Type: C# Class and Macro
Price: FREE

A type that can be declared in any class. Instantiates a new embed background graph, and allows for selecting a predefined macro. Flow Nests can be manually trigger in the inspector.



Requires: UNITY + BOLT
Current Version: 1.0.0
License: MIT
Type: Custom Units
Price: FREE

Make AOT safe multidimensional arrays. Up to the max of 32 dimensions, the same as in C#. Assist in making inventory systems, grids, and more. Comes with Create, Get, and Set units.



Requires: UNITY + BOLT
Current Version: 1.0.1
License: MIT
Type: Custom Units
Price: FREE

Like a custom event, except returnable. Trigger an event, do whatever logic you want, including running the event as a coroutine. When a return is hit, it will return back to the 'Complete' output on the original trigger. Can easily be chained and nested.