Life and Style Media - Bolt

Unity, the worlds most used engine with the most games installed, is my game engine of choice. It can be quicker to grasp for new comers, but allow more flexibility for the veterans.

Available, you will find different libaries that cover key areas that I believed needed to be easier to code and use. As well, there are different extensions that come ready to go, that focus on my key belief of bringing game development more towards the game itself. Closer to interacting with the end product, to make the product.






Requires: UNITY
Current Version: 1.1.1
License: MIT
Type: Monobehavior
Price: FREE

A simple to use, simple to program monobehavior based state machine. Allows for predefined machines using Scriptable Objects. Easy to define transitions that are changeable in the inspector. Editor only reflection.



Requires: UNITY
Current Version: 1.0.1
License: MIT
Type: C# Library
Price: FREE

A library of goodies to ease implementing tedious tasks. Utility libraries for Rects, EditorGUILayout, EditorGUI, Events, Math, Strings, and more to be added.




Requires: UNITY
Current Version: 0.5.0
License: MIT
Type: C# Library
Price: FREE

C# Reflection, Parsing, and Script Generation. Make it extremely easy to create C# string and .cs files on the fly. Find what your looking for in the project with ease, and decipher C# files back into unique parts.